The Witcher 3 Wild Hunt
A screen capture from "The Witcher 3: Wild Hunt." CD Projekt Red (via http://thewitcher.com/witcher3/)

Players of "The Witcher 3: Wild Hunt" are still waiting for the respective patches for the PlayStation 4, Xbox One and PC versions of the game. Programmer CD Projekt RED has been vigilant most keeping players in the loop nigh the fixes, which is why the developer has given fans a quick rundown of the upcoming fixes for patch 1.04 and 1.05.

At the official website, community coordinator Marcin Momot listed some of the expected fixes. They will address the font, graphic user interface (GUI) and heads-upward disply (HUD) problems plaguing PC and console platforms. Performance improvements are also expected in some cutscenes. The patch volition also address the game crash on loading a save as promised. Autonomously from the master issues spotted previously, the patch will also gear up specific issues in different areas of "The Witcher 3."

The quick developers' update did non specify release dates, so it is still a waiting game for players. DualShockers did get together some new tweets from Momot, which gave hints on when the patches may arrive. The expected patch one.05 for PC may be scheduled for a Tuesday or Wednesday release this calendar week. In addition to the near requested fixes, it will also include a fix for some of the bugged quests such equally the Pyres of Novigrad.

Another glitch awaiting a patch is the no XP glitch. Over at the forums of CD Projekt RED's website, Momot announced that the team is already enlightened of the problem and is currently working on a ready across all platforms. At the same fourth dimension, Momot also gave some insights on the issue.

Every bit far every bit the patch for the consoles are concerned, Momot mentioned that information technology may come up out in a calendar week or 10 days time. The team is looking to include the fix for the stuttering bug found for the console version of "The Witcher iii." "It doesn't impact the game balance in any significant way. As well, you lot will be able to terminate the game with your graphic symbol achieving a level within the threshold we had in mind when we designed the game," said Momot.

When asked whether the lost XP due to the problems will be recovered when fixed, Momot added that the XP won't be added dorsum for the finished quests. Further exploring the gitch, Momot did state that the studio is looking for possible retroactive XP rewards. Rock Paper Shotgun reports that the team is exploring how to do this, but cannot make any promises at the moment.

PC players who are looking to improve the performance of "The WItcher 3" tin can also the newest gear up of drivers from AMD. Techspot reports that the Goad 15.five beta drivers will bring a ten percent increment in performance for "The Witcher iii."

The new gear up of drivers will better the single-GPU R9 or R7 series cards. As per the report, better operation can exist expected with the updated CrossFire profile by disabling the TemporalAA in multi-GPU setups. This prevents flat to negative multi-GPU performance scaling.

Stuttering on "The Witcher 3" (Credit: YouTube/Hex PLAYS)

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